They said they have ravenloft gear, and that's better than giantcraft
. Ddo barovian weaponsC) Good riddance to Barovian weapons. 45 Damage: 1d8+5 Damage Types: Pierce, Good, Silver, Magic Critical Roll: 19 - 20 / x2 Attack Mod: DEX Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. In D&D lore, Barovia is a mountain valley within the fictional Balinok mountains. [1d6] + 5 Bludgeon, Good, Silver, Magic. +5 Enhancement Bonus. Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. Oil of Incandescence: Similar to above, but for any weapon build. Material: This item is made out of: Steel. 5[W], +5. Base Value: 4,007. Power in DDO is based upon accumulation of past lives, and most people focus on playing one or two main characters. ravenloft macabre heroic weapon doubt. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. 30 lbs. This effect makes the weapon good aligned. Weapon: Barovian Scepter -> Potency 46, Insightful Potency 23, Spellsight 12, Insightful Spellsight 6( My likely set up, just gotta tweak out the slaver set up still. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. That can have some interesting uses. I keep undead beaters and boss beaters around for the things that vorpal doesn't work well against. perhapse fighter ranger monk or fighter ranger rogue for traps. The Land of Barovia wilderness adventure area: Level 10 and level 30+ content, including twelve quests and two raids Sentient Weapons - upgrade system for. This effect makes this weapon good aligned. But Filigrees that you slot into your weapons provide significant bonuses for your character and improve their build. Barovian's Dagger. Base Value: 4,007. The Barovian weapons seem to have destroyed the 10+ market for weapons because they are so well-rounded and easy to get. Name: Tobar the Smith Race: Human Gender: Male Location: Land of Barovia, next to the road leading to the Village of Barovia Description: <Sentient Weapons> The closest thing DDO has to a Sentient Weapon tutorial, Tobar will give each character entering Barovia an enchanted weapon. , Alchemical; Holy 3 Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Oh, and it has a Red Slot. Lazuli. Finish a saga, get an item. The Barovian weapons at 10 are likely the best thf option for almost all quests until you get a handful of really nice weapons at 14+. Where To Find: Mists of Ravenloft: Part of the Ultimate Edition. Barovian / Morninglord weapons [ edit] Barovian's Bastard Sword / Morninglord's Bastard Sword Barovian's Battle Axe / Morninglord's Battle Axe Barovian's Dagger / Morninglord's Dagger Barovian's Dart / Morninglord's Dart Barovian's Dwarven Waraxe / Morninglord's Dwarven Waraxe Barovian's Falchion /. Other more common items such as. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. #34. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. Quests were extremely easy to get to with teleport guides. Armor and Shields: +5. The filigrees you slot on the weapon determine the power, the gem part is just for flavor & the sentient XP is tied to each gem. ) don't sell much in AH because named gear tends to be so much better. Cosmetic Weapon Aura. Weapons . ; Screaming Screaming:. Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 165 This weapon was designed to help those lost in the mists. Augments: Red Augment Slot: Empty. , Alchemical. Barovian's Heavy Pick. However, one thing I am having a tough time with is. Weight: 0 lbs. Exotic Weapon Proficiency. This weapon was designed to help those lost in the mists. If you manage to get it, Sword of Shadow is usually going to be the best greatsword through level 20. Potency +46: Passive: +46 Equipment Bonus to All Types of Spell Power. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. Since this is now unavailable, can only be found on the Auction House. Barovian Mist Glamered Weapon Aura; D. Players will double-click on the Aura item in their inventory, then place the Cosmetic Weapon they want to add the aura to into the UI which appears. From DDO Compendium. , Alchemical. , Alchemical; Holy 3 Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Legendary Platemail of the Barovian Lord. (See Monster DR and weaknesses for specifics. This weapon deals an additional 3d10 bane damage vs. Talking to Tobar in the Heroic landscape will allow players to take a ML 10 Barovian weapon, even if they were in a state where they had taken a ML 29 item or a proper ML 10 item earlier. Exotic Weapon Proficiency. Description: This plate holds up well in battle, despite being originally for show. Also is keen so if you will be using that as your main weapon you can push improved critical back if you are feat starved as I usually am as a paladin or barb. Mother Night's Embrace: This weapon is unholy and imbued by one of the two deities of Barovia - the Mother Night. I find event gear in this game to be generally pretty solid, like the spectral throwing daggers from night revels seem fantastic for easily gearing and scaling a throwing weapon character, but I feel like the rewards structure for these weapons leaves. Weapon: Barovian Scepter -> Potency 46, Insightful Potency 23, Spellsight 12, Insightful Spellsight 6( My likely set up, just gotta tweak out the slaver set up still. 5[1d2]+5 Damage Types: Slash, Good, Silver, Magic Critical Roll: 20 / x2 Attack Mod: DEX Damage Mod: STR Chance to Return: 100% Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and. I checked auction house and. One of the nicest things that came out with the expansion are the new artifact weapons. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Say 250 for convenience. Outfits, hats: Barovian Noble, Vampire Hunter; Pets: Black Cat, Raven; Weapon aura: Mist; Barovian Mist Glamered Weapon Aura is granted to every character, but is a one-time-use per character. He will give you a free weapon of your choice every life. Of the 320 base ingredients I need to craft a single heroic weapon, I still need 119. +1 Enhancement Bonus +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. Base Damage: 12. Chaotic hand wraps can do that to a monk too. Same for Borderlands ethereal or ingots. Mother Night's Embrace: This weapon is unholy and imbued by one of the two deities of Barovia - the Mother Night. Undead Bane 3: Those that have died must return, and this weapon is attuned specifically to lay them to rest. Edit 1: Delera's location and epic voice of the master as a good item to grab. Category:Barovian Weapon. Verbal: A verbal component is a spoken incantation. Barovian's Throwing Dagger. Based on. So far, this weapons seems good enough to last until about lvl 14 (my highest level alt). Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. This weapon deals an additional 3d10 bane damage vs. Business, Economics, and Finance. 93 Damage: 1. Ddo wiki has an “items” link in their header. Macabre Bastard Sword. Speak with the Hags. The weapon deals an additional 3d6 Fire damage each hit. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such. This weapon was designed to help those lost in the mists. - Heroic Ravenloft gear (read: Barovian weapons, Macabre weapons, Armors, Shields, Orbs, Hound of Night, Sinister Handaxe) & Sands of Menechtarun gear (weapons/armors/shields) down to a +4 enhancement bonus (from their non-WAI current +5 at ML10). I checked auction house and. Cannith Crafted ML 4 weapons: Main: (ML 4 Cold Iron) 2d6 Force + 2d6 Bludgeon (+ augment) Undead: ML 4 (Flametouched) 2d6 Light + 2d6 Unnatural (+ augment)Heavy crossbow does on average 1 point more damage than light per [W]. Barovian Handwraps; Barovian Weapons; Barovian's Bastard Sword. Amorais. File:Barovian's Greatsword. Silver. The only thing (afaik, and correct me if I'm wrong) that involves Favored Weapons for casters is Just Reward in the AoV tree, which makes your FWs into Spellcasting Implements. Strimtom Active member. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. File:Barovian's Dwarven Waraxe. Improved Critical: Slashing Weapons (Critical Hit chance is +2 with Longsword) Knights Training : +1 Morale bonus to critical modifier. My barbarian already has a…Go to ddo r/ddo. Base Value: 4,005. navigation search. 3 Monk - Precision - Nimble Fingers. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. - Weapon primary ml 10: barovian’s sceptre with potency +46, insightful potency +23, spellsight +12, insightful spellsight +6 - Weapon primary ml 20: epic sceptre of glaciation with ice lore +16%, glaciation +111, insightful glaciation +55 (red slot: ruby of magnetism +111 got with 6x restored dragon/elven/giant relics)Dungeons & Dragons Online (DDO) Free-To-Play (FTP) Questing Guide For New Players Episode 9. I have a sword I bought from the auction house that has Vampiric level 2 on it. File:Barovian's Heavy Crossbow. Attuned Bone Handwraps. 5[W] to 1[W], and it's a hard pill to swallow, especially since there's many other sub-ML10 weapons with 1. For example, if I run several lives as a bow ranger, I might keep one level 4 spectral longbow to fill in the time before reaching level 10 where I get a Barovian longbow. This weapon was designed to help those lost in the mists. out of 85 total. well, it seems specialized for a generalist. , Alchemical. The Final Vintage • Wrath of the Earth • Ravens' Bane • Sunrise. Many item sets just require wearing 2 items from the set, some require 3 or. , Alchemical; Holy 3 Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. The benefits I was most interested in were the hirelings (levels 10 & 30), and the Aasimar race as a permanent fixture due to the purchase. This weapon was designed to help those lost in the mists. Barovian Handwraps; Barovian Weapons; Barovian's Bastard Sword; Barovian's Battle Axe; Barovian's Dagger;You could halve the legendary weighting and add that to the Paragon (Lvl 10+) weighting, +1 for one handers/ranged, then +1/2/3/4 for shields with the same raid bonus for weapons to make heroic raid weapons more appealing. Introduced in Update 24, Glamered Weapon Aura is available from the DDO Store for 95 TP, and also as a rare reward in Daily Dice. Attuned Bone Club. 5[W] + 5 + 3-18 + 3-18 + 3d10 undead bane with Silver DR breaking. Carnifex and Barovian are pretty solid all through heroics. This weapon was designed to help those lost in the mists. Undead Bane 3: Those that have died must return, and this weapon is attuned specifically to lay them to rest. 01 lbs. Somatic: A somatic component is a measured and precise movement of the hand. Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 165 This weapon was designed to help those lost in the mists. Enter the Treasury’s magical tower near the study on level three. The ML 8 Barovian's Sceptre seems. The base price of a wand is its caster level × the spell level × 750 gp. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. This power makes the weapon good-aligned. These weapons, Rapiers, and Unarmed will be affected by the Weapon Finesse feat. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Undead Bane 3: Those that have died must return, and this weapon is attuned specifically to lay them to rest. Glossary • Items • Maps • Monsters • Places • Quests • Races • Reincarnation • Skills • Spells. #1. 8 lbs. If you have ravenloft, do the "into the mists" quest and then hit up the guy at the wagon in barovian explorer area. Barovian's Longsword. A devotion/recon ruby might be good for a pal too, save you a gear slot for self heals. - Bring the heroic Ravenloft gear (read: Barovian weapons, Macabre weapons, Armors, Shields, Orbs, Hound of Night, Sinister Handaxe) & Sands of Menechtarun gear (weapons/armors/shields) down to a +4 enhancement bonus (from their non-WAI current +5 at ML10). Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Click that and enter the quest. Armor and Shields: +5 enhancement bonus to Armor Class. ; Morninglord first level is. Challenges • Classes • Collectables • Crafting • Enhancements • Epic Destinies • Favor • Feats. Arlyn's Staff. These weapons are available within any chest in heroic Ravenloft, and for 40 Vistani Talisman's from Raam Lukresh. Mabey they are just inherent to a lucky roll on a weapon im not sure. It would seem some weapons got nerfed and others were beefed up a bit. , Alchemical. +1 or +2 for lvl 39-40. Bind: Bound to Account on Acquire. Weight. Fvs healer/caster is nice. Weapon Type: Throwing Dagger Min Level: 10 Proficiency: Simple Weapons Material: Steel Drop Location: * A Raven at the Door,A Raven at the Door (Heroic) , End ChestCategory:LootCategory: Loot Found in A Raven at the Door * Mad Tea Party,Mad Tea Party (Heroic) , End ChestCategory:LootCategory: Loot Found in Mad Tea Party * Oath. Enhancements are going to be obvious, lots of Tempest and Shadar-Kai racial tree, Illusory Weaponry in Feydark Illusionist, and the +1 SA die and DEX to hit from Ninja Spy. Defeat the Treasury's Guardians. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Silver. Acid Blast (spell) Verbal: A verbal component is a spoken incantation. Joanna Drecas. , Alchemical. Thunder-Forged Crafting. Dynan • Thelanis • 1 yr. ConRuse • 2 yr. The martial feat line to take is Two Handed Fighting for the strikethrough. 6% respectively. png. Hardness: 18 Durability: 165. Some rare items such as the Elixir of Discovery will increase your chances of obtaining named loot. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Your best bet is to put up a LFM saying you need help to get tokens and put the level range as 10-30. Where To Find: Wrath of the Earth (Heroic), End Chest. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. 5[W] multipliers. Your chance of pulling a specific named item from Ravenloft is 2% / 3. The Barovian weapons, one of which you get for free after completing Into the Mists, are 1. Main Article Sizes: Small - Medium - Large - Full. Necrotic ray will be an important part of your dps. Category for all the Scimitars in the game. ago. Sports. This is permanent and will be received on every character you create on your account. Following is a list of light weapons in the game. Minimum Level: 10 Bound to Account on Acquire Base Damage: 7. Slotting that into whatever sword you end up with is going to help. Planeforged items tend to have the nicest look. , Alchemical; Holy 3 Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. The named stuff are easy farms and they bring a lot of power. The Rage set or the Tethyamar one is probably the next upgrade for you but the better plan is to just unlock inqui and use that with a ratcatcher or nightshade. Holy 3. Great Sword. From DDO Compendium. Base Value: 3 pp Platinum Piece 5 gp Gold Piece Weight: 6 lbs Proficiency Class: Exotic weapons Damage and Type: 1d10 Slash Critical threat range 19-20/x2; Weapon Type: Slashing weapons Handedness: One-handed weapon Default Modifiers. Acquired from: Originally obtained from Mists of Ravenloft Ultimate Fan Edition. 25 Damage: 1d4+5 Damage Types: Pierce, Good, Silver, Magic Critical Roll: 19 - 20 / x2 Attack Mod: STR Damage Mod: STR Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. This weapon deals an additional 3d10 bane damage vs. Wood elves can make falchions into favored weapons, but nobody got greataxes as favored, not even dwarves; they got dwarven axes instead. 2) by DDO wiki user BugTime. Arcane Shard. Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 185 This weapon was designed to help those lost in the mists. Material: This item is made out of: Steel. Armor around that time as for weapons use a Barovian Scimitar and if you want a power boost get Vulkoor's Edge from Toxic Treatment this is probably your best option if you go into epics grab Scimitars from Keep on the Borderlands and when you can get Legendary Barovian Scimitars or maybe. Basic Light weapons. Base Value: 100pp. Items Minimum level 21-28 give 3:1. Base Value: 4,003 5. A lot more barebones but they still gave you goodies with the standard edition such as the Aasimar race, 20 shards and a free cake. Mabey they are just inherent to a lucky roll on a weapon im not sure. Rogue 's Thief-Acrobat and Monk 's Henshin Mystic are enhancement trees specially dedicated for quarterstaff users. Steel: Steel is the common metal used to make weapons and armor. Barovian's Shuriken. The NPC that gives Heroic Barovian Weapons on the Ravenloft landscape has been reset for all players. The ML15 Syranian (Sharn crafted) weapons are a direct upgrade for almost every. Instead, it gives flat bonuses. Named: C:Red augments. From DDO Compendium. Description. I'm at 15-20 right now and it will only get better Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. Based on work by Ulviirxun. 5 edition. Heroic weapons . The weapon deals an additional 3d6 Fire damage each hit. Jump to:navigation, search. File:Barovian's Heavy Crossbow. This effect makes the weapon good aligned. The weapon deals an additional 3d6 Fire damage each hit. The other idea is just kinda wanting to get pen and paper features more fleshed out in ddo. Forgewraith Glamered Weapon Aura; G. Barovian's Longbow. Attack of stormreach is a level 13 quest with trash mobs that have 1k+ hp. That means an 'average' hit would be 15. , Alchemical. *Strimtom’s Build Note: This build is NOT recommended for reaper mode, though it can be an excellent support character if you drop the damage a bit and instead focus on. Turn them in for Barovian weapons. Silver, Alchemical: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the protective damage reduction of. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Map of The Land of Barovia. 12 lbs. Humans. Investigate the top of the South Tower. Base Value: 4,007. png. Chaosbow's a little better if you're soloing, but in a group already dropping Vuln, Aerania looks to take the crown. Barovian's Repeating Light Crossbow. This effect makes this weapon good aligned. ) Upgradeable? Description. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Use this glamer on any cosmetic weapon (except bows, shields, crossbows, or hand wraps) to change the. Fiery 3: This weapon is sheathed in Fire. A +1W attack for a 1W weapon (all them from lvls 1-10 now) was a 100% increase to base damage, and it's now only 10%. ; Shocking Touch Shocking Touch: This weapon tingles when held. So, I'm 9 classes into a completionist campaign, running druid life, sleeping through heroic elite, but R1 is simply impossible because I cannot hurt…Plus it unlocks useful things like Barovian weapons, free Sentient jewels, and its a huge chunk of good XP in the 10-12 range. I'd say wave of sorrow from desire in the dark. The Barovian ones are silver and do 3d6 holy and fire, 3d10 against undead, and have a red augment slot. ; Feybane 2 Feybane 2: This weapon is attuned specifically to hunt those born of the Feywild, dealing an additional 2d10 bane damage vs. Fiery 3: This weapon is sheathed in Fire. Running my first Druid life as a THF bear build and using a staff. I won't miss them one bit (they're still not fully fixed BTW, they should have a +4 Enhancement bonus instead of their current +5). Pages in category "Loot Found in Mad Tea Party" The following 200 pages are in this category, out of 460 total. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. Syranian (sharn) weapons are actually far less complicated to get than it sounds. 4 lbs. Other weapons depend on builds that give specific, unique bonuses for them. Evil characters wielding this weapon will suffer one negative level. Only weapons I would add to the list are Riftmaker (Devils Details, Archon chain) and maybe the Macabre Great Axe, to complement your Barovian. +2 Enhancement Bonus +2 Enhancement Bonus: +2 enhancement bonus to attack and damage rolls. Holy 6. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. Evil characters wielding this weapon will suffer one negative level. But those are basically the only upsides. The weapon deals an additional 3d6 Fire damage each hit. 8 lbs. This effect makes the weapon good aligned. Since this is now unavailable, can only be found on the Auction House. Material: This item is made out of: Steel. You can create a wand of any 4th-level or lower spell that you know. There's also an item that will add 1 slot max to a sentient jewel. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Beyond that, maybe a level 12 to fit in. g. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. Exotic Weapon Proficiency. You can add more slots by leveling the jewel; up by feeding named gear to it. 75[W] + 36 damage + 3d6 fire + 3d6 holy + 1d6 fire (flame arrows) + 7d8 law damage, with an extra 1[W] and 2d6+1 sneak attack damage within point blank range,Minimum Level: 10 Bound to Account on Acquire Armor Bonus: +5 Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. I'm keeping this number as-is rather than rounding because I'm 'sampling' 100 hits. The apprentice robes have it, and they that usually drops that on a sorc. Finally, all other dmg enhancements help Ratcatcher more than any other xbow. Stone of Change. But scepters already are Spellcasting Implements, so that's a non-issue. 5[W] to 1[W], and it's a hard pill to swallow, especially since there's many other sub-ML10 weapons with 1. Epic sos is great for leveling and worth to keep an jewel in it with about. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. You have to start with the level 4 weapon, and then. WhyIsTheNamesGone • 2 yr. You can also get one free per life from inside the heroic version of The Land of Barovia from Tobar the Smith . The River District is an abandoned area of Neverwinter which you must work to reclaim. Blue Water Inn, Turn in 40 Vistani Talismans. I checked auction house and. , Alchemical. You can get those scrolls in the House of Wizardry in house Jorasco. There are four, two compounds, and two alloys which you can get from the end of saga rewards in the drunken dragon. Epic Thornlord at level 20. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. , Alchemical. Triaxx2 • Argonnessen • 1 yr. Warlock gearing advice. 1d6 Light damage per hit at low level can help speed you through quests more than you might think, and lasts an hour so its not even a button tax. 8 lbs. Barovian's Kama. DR bypass: Alignment, Material. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. It adds 2-4 HP per hit of creatures you hit. Now there is more incentive. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Yea im thinking of having the barovian weapons for undead that and favored enemy should be way faster, but use nightforge otherwise, especially after lvl 12 when I can get the crit multipliers from deepwood and tempest. Armor and Shields: +5 enhancement bonus to Armor Class. You cannot cast spells that require this component if you cannot act or speak. png. This weapon is evil, dealing an additional 3d6 evil damage on hit. Pages in category "Cosmetic Weapon Aura" The following 5 pages are in this category, out of 5 total. , Alchemical; Holy 6 Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. 1. +1 Enhancement Bonus +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. Vistani totems / tokens / talismans (idk what they're called) drop once per end-chest for every Ravenloft quest, regardless of difficulty, 100% of the time. Effect: Use on cosmetic weapons (except bows, runearms, hand wraps, or thrown weapons) to change the visual effects surrounding the weapon. Look for the cannith challenge tutorial on YouTube. Enchantments. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Illusory Shadow. +2W in sniper shot on a 1W weapon at lvls 6-10 was a 200% increase to base weapon damage, before they are further magnified by crit damage; now it's only 20%. Holy 3. 55 Damage: 1d10+5 Damage Types: Slash, Good, Silver, Magic Critical Roll: 19 - 20 / x2 Attack Mod: STR Damage Mod: STR Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. 65. 8 lbs. Take those to the docks and you'll find two crafting stations and a woman sitting on a crate. a lot to be desired. or even if you have a power/lore item, a ruby lets you upgrade the power as you level past the item (eg silverthread) But the best is probably a snow peaks ruby, freeze mobs for helpless damage. Defeat Drolga and her sister. SWF and TWF, Khopesh is still top tier, though it costs a feat. ago. These weapons are specifically designed to have special set bonuses for your character’s specific role. (-1 penalty to Armor. Sickle of Vile Attunement. , Alchemical. png. A battle-ready Cleric of the great sun-god who wields holy light against the dark in all its wicked forms. Platemail of the Barovian Lord. With some devils (Pit Fiends and Horned Devils), the Good damage type may also be needed. Category for all the Khopeshes in the game. The Barovian is going to be better vs undead and possibly stuff that has a high fort, but that's about it (and the Sharn longbow vs constructs). You are simply misunderstanding it.